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Crelix
08-08-2007, 05:23 PM
Tigole in a Q/A interview for mmo-gamer, answered about taking Naxxramas to Northrend and retune it for 25 man raid size lvl 80:

Q: On the subject of raids, I obviously don’t know the exact numbers, but there are rumors floating around on the internet that only something like under two percent of players in WoW actually make use of the end-game raiding content. How do you respond to the notion that you are catering to a small, vocal minority, while ignoring the large majority of casual players?

A: I think that’s kind of a misconception that we’re only creating content for a small group of players. First of all, our statistics show that our most popular instance is Karazhan, that’s getting done by more players right now—each day we get statistics that show what our most popular instances are, and each day it comes back Karazhan, so a lot of people are doing that. We’re coming out with Zul’Aman in direct response to the popularity of Karazhan.

Now, in regards to some of the more difficult raid content, like Naxxramas, or like Black Temple, I think there is some validity to what you’re saying, that not enough people are getting to see the content. In direct response to that, we want to take Naxxramas, what we felt was possibly one of our best dungeons in terms of game design, in terms of cool encounters, great art, it had some of the best music out of any of our zones, and a lot of people missed it, and I think they missed it for a couple reasons: One, it was super hardcore, it was our hardest dungeon of original World of Warcraft, the other reason is that it came only a few months before The Burning Crusade. I think a lot more people would have gotten the chance to experience it if they had the time to progress, but since they didn’t, they missed it.

So what I want to do in Northrend is to take Naxxramas in all of its glory, scale it down to the 25 man raid size, and then take the difficulty and retune it—obviously we’d tune for level 80, it would no longer be tuned for level 60, since that would be a little silly and it wouldn’t be a lot of fun for people at that point—but I want to put rewards in there that are very exciting to level 80 players, but make it the entry-level raid, very accessible, tune the encounters so that there’s something for everybody to do, and let the majority get a chance to see that content that they hadn’t seen before.

Media
08-08-2007, 06:34 PM
As long as we're still required to boogy on tha floor, that sounds pretty nice.

Tredian
08-08-2007, 06:49 PM
As long as we're still required to boogy on tha floor, that sounds pretty nice.

I should sell tickets to my impending untimely demise...

Chased
08-09-2007, 07:25 AM
Tigole in a Q/A interview for mmo-gamer, answered about taking Naxxramas to Northrend and retune it for 25 man raid size lvl 80:

"...So what I want to do in Northrend is to take Naxxramas in all of its glory, scale it down to the 25 man raid size, and then take the difficulty and retune it—obviously we’d tune for level 80, it would no longer be tuned for level 60, since that would be a little silly and it wouldn’t be a lot of fun for people at that point—but I want to put rewards in there that are very exciting to level 80 players, but make it the entry-level raid, very accessible, tune the encounters so that there’s something for everybody to do, and let the majority get a chance to see that content that they hadn’t seen before..."

I don't mind, but as long as they leave in more than just 1-2 "super hardcore" bosses.

Example.

new raid dungeon has 12 bosses. First 4 bosses are easy as kara bosses, same with the trash leading up to it. next 4 bosses and their trash are as hard as TK / SSC Bosses. and the 4 bosses are Black temple difficultly ( not counting the first 4 bosses in BT )

Warp
08-09-2007, 07:32 AM
It may be level 80 raiding, but blizzard loves to throw around "Entry level raiding environments" a lot. So far they have used it for MC and Kara, so you tell me just how bad Naxx will probably be :P

Wylan
08-09-2007, 07:50 AM
I wonder if they're going to also revisit the boss mob dialogues with this project. One idea might be:

"Bring more friends...so we can give them phat loot too".

Another could be:

"You have fought hard to invade the realm of the harvester...well not really, but hey, here are your epix. You rock dudes"!

My favorite though:

"Kel'thuzad make Patchwerk his avatar of free epix"

Media
08-09-2007, 03:15 PM
Good idea, Wylan, but why stop at the dialogue? Instead of meteors, Thane should just throw Daffodils at random party members. And how about Faerlina. Maybe this time she'll represent the emo community by looking at a mirror and yelling "Pathetic Wench", cutting herself for 25k each time. This will be the bestest instance ever.

Warp
08-09-2007, 03:29 PM
Media, I miss you, come back to me

~Wanny

Manas
08-11-2007, 05:23 PM
And how about Faerlina. Maybe this time she'll represent the emo community by looking at a mirror and yelling "Pathetic Wench", cutting herself for 25k each time.


Don't be talkin trash about Faerlina!

Ferrit
08-18-2007, 10:03 PM
Don't be talkin trash about Faerlina!

Isn't that all people talk about in regard to Faerlina?

Naxx was the high point of WoW... or at least what I experienced. Think they'll match that ever?

Fuggles
08-18-2007, 10:46 PM
Isn't that all people talk about in regard to Faerlina?

Naxx was the high point of WoW... or at least what I experienced. Think they'll match that ever?

Black Temple is a similarly well-designed instance, though not as massive and epic as Naxx was.

Naxx introduced so many new concepts and inovations that is blew a lot of us away.

I think they can do it again, it just takes time.

Hopefully the Sunwell or whatever is following BT does not disappoint.